@startuml
sprite $cable_car [48x48/16] {
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00000000000000000000000007CA20000000000000000000
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0000000000000000000000FFFF0000000000000000000000
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00000FFFF10000000CFE00000000FFC00000001FFFF00000
00000FFFF20000000DFF00000000FFD00000002FFFF00000
00000FFFFC5555559FFFA555555AFFF9555555CFFFF00000
00000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
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00000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
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00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500000
000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000
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000000001577777777777777777777777777775100000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_CABLE_CAR(_alias) ENTITY(rectangle,black,cable_car,_alias,FA6 CABLE_CAR)
!define FA6_CABLE_CAR(_alias, _label) ENTITY(rectangle,black,cable_car,_label, _alias,FA6 CABLE_CAR)
!define FA6_CABLE_CAR(_alias, _label, _shape) ENTITY(_shape,black,cable_car,_label, _alias,FA6 CABLE_CAR)
!define FA6_CABLE_CAR(_alias, _label, _shape, _color) ENTITY(_shape,_color,cable_car,_label, _alias,FA6 CABLE_CAR)
skinparam folderBackgroundColor<<FA6 CABLE_CAR>> White
@enduml